This page was generated from this file:
Carapace.gcs

Carapace

Identity
Name Carapace
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On Dec 2, 2011
Description
Race Carapace Height 1' Hair N/A
Gender N/A Weight 10 lb Eyes N/A
Age 0 Size -2 Skin Black, Shiny
Birthday Varies TL 4 Hand N/A
100 points
Attributes 0
Advantages 0
Disadvantages 0
Quirks 0
Skills 0
Spells 0
Race 100
Earned 0
Attributes
Strength (ST) 3
Dexterity (DX) 11
Intelligence (IQ) 0
Health (HT) 10
Will 0
Fright Check 0
Basic Speed 1
Basic Move 1
Perception 12
Vision 12
Hearing 12
Taste and Smell 12
Touch 12
Damage (Thrust, Swing) 1d-5, 1d-4
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 1.8 lb 1 4
Light (1) 3.6 lb 1 3
Medium (2) 5.4 lb 1 2
Heavy (3) 10.8 lb 1 1
X-Heavy (4) 18 lb 1 1
Lifting & Moving Things
Basic Lift 1.8 lb
One-Handed Lift 3.6 lb
Two-Handed Lift 14.4 lb
Shove and Knock Over 21.6 lb
Running Shove and Knock Over 43.2 lb
Carry on Back 27 lb
Shift Slightly 90 lb
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 2
5 Face -5 0
6-7 R. Leg -2 0
8 R. Arm -2 0
9-10 Torso 0 0
11 Groin -3 0
12 L. Arm -2 0
13-14 L. Leg -2 0
15 Hand -4 0
16 Foot -4 0
17-18 Neck -5 0
- Vitals -3 0
Fatigue/Hit Points
Current FP
Basic FP 10
Tired 3
Collapse 0
Unconscious -10
Current HP
Basic HP 3
Reeling 0
Collapse 0
Check #1 -3
Check #2 -6
Check #3 -9
Check #4 -12
Dead -15
Traits Points Ref
Carapace
100
Advantages
664
360° Vision
25 B34
Binding 50
Unbreakable, +40%; One Shot, -10%; Aura, +80%; Melee Attack (Reach C), -30%; Binds Contact Surface Instead of Legs, -20%; Mutual Binding (Carapace and victim are stuck to each other), +0%; Only Works on True Vertebrates, -10%; Cannot Stick to a Sealed Target, -10%; One Victim at a Time, -10%; Always On, -20%.
110 B40
Clinging
Only While Unintegrated, -40%.
12 B43
Doesn't Sleep
20 B50
Growth 12
Only to Match SM of Bound Target, -20%; Onset (1 day), -30%; Unconscious Only, -20%; Uncontrollable Trigger (Binding to a Target), -10%.
Takes a day to grow by each SM; Onset is used here the same way as in Nondetection on p. DF11:35
24 B58
High Pain Threshold
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
10 B59
Increased Dexterity 1
No Fine Manipulators, -40%.
12 B15
Increased Perception 12
60 B16
Infravision
10 B60
Injury Tolerance (Diffuse)
Infiltration (Only While Unintegrated, -40%), +24%.
124 B60
Injury Tolerance (No Eyes)
5 B61
Injury Tolerance (No Head)
7 B61
Injury Tolerance (No Neck)
5 B61
Resistant
Disease, +10; Immunity, x1.
10 B81
Resistant
Mental Attack, +30; Immunity, x1; Affects Others (Only the Host, Cannot be Resisted; Requires Full Integration With a Host, -40%), +30%.
39 B81
Resistant
Poison, +15; Immunity, x1; Affects Others (Only the Host, Cannot be Resisted; Requires Full Integration With a Host, -40%), +30%.
20 B81
Symbiotic Abilities
Requires Full Integration With a Host, -40%.
Full integration requires enough time for the Carapace to reach the same SM as it's target
156
Affliction 1
Disadvantage (Carapace Host), +106%; Unconscious Only, -20%; Only Affects the Host, -40%; Aura, +80%; Melee Attack (Reach C), -30%; Onset (1 Week), -40%; Extended Duration (Permanent), +300%.
42 B35
Damage Resistance 2
Affects Others (Only the Host, Cannot be Resisted) 1, +50%.
This is from the carapace hardening around the host's body, forming a protective shell
11 B47
Healing
Xenohealing (All Earthly Life), +40%; Injuries Only, -20%; Capped (2 FP), -25%; Only Affects Host, -40%; Reduced Fatigue Cost 2, +40%; Cosmic (No Penalty for Multiple Uses), +50%; Cosmic (No Die Roll Required), +100%; Backlash (Disadvantage: HT-1, Resistible; Cumulative, +400%; Extended Duration (x3000), +140%) (Affects the host, not the carapace), -32%; Unconscious Only, -20%; Uncontrollable Trigger (Host Below Zero HP), -10%.
43 B59
Unkillable 2
60 B95
Unaging
15 B95
Disadvantages
-562
Cannot Speak (Mute)
-25 B125
Cold-Blooded
Under 50-degrees
-5 B127
Colorblindness
-10 B127
Deafness
-20 B129
Decreased Basic Speed 17
Each level subtracts 0.25 from Basic Speed
-85 B17
Decreased Intelligence 10
-200 B15
Decreased Strength 7
-70 B14
Dependency (Internal Bacteria or a Fully Integrated Host)
Rarity: Very Common, -5; Frequency: Constantly (Lose 1 HP per minute without it), x5.
Curing an untegrated carapace of disease will kill it
-25 B130
Fragile (Unnatural)
Mitigator (Full Integration With a Host), -60%.
-20 B137
Invertebrate
Only While Unintegrated, -40%.
-12 B140
No Manipulators
-50 B145
Social Stigma (Monster)
-3 Reaction
-15 B155
Wealth
Dead Broke (Starting wealth is $0), -25.
-25 B25
Features
0
Decreased Size 2
0 B19
Fungivorous
Becomes a symbiote when attached to a host, feeding on nutrients from their body
0
No Legs (Slithers)
0 B145
Quirks
-2
Dislikes Direct sunlight
-1 B164
Habit
Moves toward motion and heat
-1 B164
Skills SL RSL Pts Ref
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Natural Kick 9 No 1d-5 cr C,1
Natural Kick w/Boots 9 No 1d-4 cr C,1
Natural Punch 11 8 1d-6 cr C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Equipment (0 lb, $0) ? # $ Lb Sum $ Sum Lb Ref

Notes

An unbound carapace is instintually drawn toward movement and heat, nearly regardless of the source, because they have no intelligence. They do avoid direct sunlight, however.

If neither of these stimuli are available, they'll move toward any fungi it can smell, which it will attempt to eat, eventually dividing if it gets enough to eat.

The bonded carapace uses it's healing ability to keep it's host alive. However, when the host does die, the carapace dies as well, leaving the body filled with spores that will turn the body's mass into a one new carapace for every 3 feet of height or body length. Particularly wide or thin hosts may produce more or less than this, at the GM's discretion.

Back to top
CC Attribution-Noncommercial-Share Alike 3.0 Unported
chimeric.de = chi`s home Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0