Nov 2, 2011
Jun 3, 2013 2:44 AM
NPC
Islands of War
"Bob"
2047
July 2
None
None
Crystal
Right
6"
1 lb
0
N/A
Crystallinus
4
Bob's shield has been enchanted to bathe it in constant, sunlight, as though it were noon. This gives it a powerful advantage at nearly all times. This only includes the hex it's shield is in, which is normally the same hex it's floating in.
Shield Enchantments:
Enchant (Sunbeam 1; Always On, -10%; Not Ranged, -40%; Area of Sunlight Centered on Item Only, -20%) [$200]
0
0
300
10
13
10
14
0
0
0
0
true
false
false
Crystallinus
Advantages
360° Vision
Physical, Exotic
25
Easy to hit
-20
total
B34
Others can target your eyes at -6
Panoptic 1
20
total
P39
Panoptic 2
60
total
P39
B34
Advantage
Damage Resistance
Physical, Exotic
7
5
Ablative
-80
total
B47
Absorbtion
80
total
B46
Enhances @Trait@
Absorbtion
100
total
B46
Enhances any trait
Absorbtion
80
total
B46
Healing only
Can't wear armor
-40
total
B47
Directional
-40
total
B47
@Direction: Back, Right, Left, Top or Underside@
Directional
-20
total
B47
Front
Flexible
-20
total
B47
Hardened
20
1
total
B47
Limited
-40
total
B46
@Common Attack Form@
Limited
-60
total
B46
@Occasional Attack Form@
Limited
-80
total
B46
@Rare Attack Form@
Limited
-20
total
B46
@Very Common Attack Form@
Reflection
100
total
B47
Semi-Ablative
-20
total
B47
Tough Skin
-40
total
B47
B47
Advantage
full_body_except_eyes
1
Doesn't Breathe
Physical, Exotic
20
Gills
-50
total
B49
Gills
-20
total
B49
Suffocates in air
Oxygen Absorption
-25
total
B49
Oxygen Storage
-50
total
B49
Can hold breath 25 times as long as normal
Oxygen Storage
-40
total
B49
Can hold breath 50 times as long as normal
Oxygen Storage
-30
total
B49
Can hold breath 100 times as long as normal
Oxygen Storage
-20
total
B49
Can hold breath 200 times as long as normal
Oxygen Storage
-10
total
B49
Can hold breath 300 times as long as normal
Oxygen Combustion
-50
total
B49
B49
Advantage
Doesn't Eat or Drink
Physical, Exotic
10
B50
Advantage
Extra Hit Points
Physical
18
2
Size
-10
1
total
No Fine Manipulators
-40
total
B16
Advantage
Attribute
hp
1
Injury Tolerance (Homogenous)
Physical, Exotic
40
B60
Advantage
Injury Tolerance (No Blood)
Physical, Exotic
5
B61
Advantage
Injury Tolerance (No Eyes)
Physical, Exotic
5
B61
Advantage
Injury Tolerance (No Head)
Physical, Exotic
7
B61
Advantage
Injury Tolerance (No Neck)
Physical, Exotic
5
B61
Advantage
Magical Powers
Magical
-10
total
FP Only From ER
-5
total
Flight
Physical, Exotic
40
Newtonian Space Flight
25
total
B56
Space Flight
50
total
B56
Cannot Hover
-15
total
B56
Controlled Gliding
-45
total
B56
Gliding
-50
total
B56
Lighter Than Air
-10
total
B56
Low Ceiling
-10
total
B56
30'
Low Ceiling
-20
total
B56
10'
Low Ceiling
-25
total
B56
5'
Small Wings
-10
total
B56
Space Flight Only
-75
total
B56
Winged
-25
total
B56
Planetary
-5
total
P50
Requires Surface
-20
total
P50
Costs FP
-5
2
total
B56
Advantage
Healing
Mental, Exotic
30
Special
Recharge Beam
3
100/10
1
1
DX
-4
Skill
Innate Attack
Beam
0
Skill
Innate Attack
-2
Faith Healing
20
total
B59
Xenohealing
20
total
B59
All Mammals
Xenohealing
40
total
B59
All Earthly Life
Xenohealing
60
total
B59
All Carbon-Based Life
Xenohealing
80
total
B59
Anything Alive
Xenohealing
100
total
B59
Anything Animate
Disease Only
-40
total
B59
Injuries Only
-20
total
B59
Own Race Only
-20
total
B59
Psychic Healing
-10
total
B59
Affects Self
50
total
P51
Cure Affliction
60
total
P51
Affliction Only
-40
total
P51
Capped
-25
total
P51
2 FP
Capped
-20
total
P51
4 FP
Capped
-15
total
P51
6 FP
Capped
-10
total
P51
8 FP
Capped
-5
total
P51
10 FP
Empathic
-50
total
P51
Ranged
40
total
Heals ER Only
0
total
B59
1:1 transfer of ER; takes the form of a beam of light
Advantage
Illusion
Physical
25
Extended
0
total
P95
@Sense@
Independance
50
total
P95
Initiative
100
total
P95
Mental
100
total
P95
Stigmata
100
total
P95
Auditory Only
-70
total
P95
Static
-30
total
P95
Visual Only
-30
total
P95
Costs FP
-5
4
total
Link (Telekinesis)
20
total
P94
Advantage
Innate Attack (Burn)
Physical, Exotic
8
5
1d burn
3
100/10
1
1
Skill
Innate Attack
Beam
0
Skill
Innate Attack
-2
DX
-4
Cyclic
100
1
total
B103
1 sec
Cyclic
50
1
total
B103
10 sec
Cyclic
40
1
total
B103
1 min
Cyclic
20
1
total
B103
1 hr
Cyclic
10
1
total
B103
1 day
Cyclic
50
1
total
B103
1 sec; Resistable
Cyclic
25
1
total
B103
10 sec; Resistable
Cyclic
20
1
total
B103
1 min; Resistable
Cyclic
10
1
total
B103
1 hr; Resistable
Cyclic
5
1
total
B103
1 day; Resistable
Contagious
20
total
B103
Mildly
Contagious
50
total
B103
Highly
Double Blunt Trauma
20
total
B104
1HP per 10 dmg
Explosion
50
1
total
B104
Fragmentation
15
1
total
B104
Fragmentation
15
1
total
B104
Hot
Radiation
100
total
B104
Surge
20
total
B104
Armor Divisor
50
total
B102
2
Armor Divisor
100
total
B102
3
Armor Divisor
150
total
B102
5
Armor Divisor
200
total
B102
10
Side Effect
0
total
B109
@Effect@
Symptoms
0
total
B109
@Effect@
Armor Divisor
-30
total
B110
0.5
Armor Divisor
-50
total
B110
0.2
Armor Divisor
-70
total
B110
0.1
No Wounding
-50
total
B111
Costs FP
-5
16
total
Variable
5
total
B61
This is a tight-beam buring attack
Advantage
Regeneration
Physical, Exotic
Slow
10
total
B80
You recover 1 HP per 12 hours
Regular
25
total
B80
You recover 1 HP per hour
Fast
50
total
B80
You recover 1 HP per minute
Very Fast
100
total
B80
You recover 1 HP per second
Extreme
150
total
B80
You recover 10 HP per second
Heals Radiation
40
total
B80
Radiation Only
-60
total
B80
Fatigue Recovery
100
total
P70
Fatigue Only
0
total
P70
Limited: @Advantage@ Only
-40
total
P70
Costs FP (per second)
-10
7
total
B80
Advantage
Telecommunication
Mental/Physical, Exotic
Infrared Communication
10
total
B91
Laser Communication
15
total
B91
Radio
10
total
B91
Telesend
30
total
B91
Broadcast
50
total
B91
Short Wave
50
total
B91
Universal
50
total
B91
Video
40
total
B91
Racial
-20
total
B91
Receive Only
-50
total
B91
Send Only
-50
total
B91
Vague
-50
total
B91
Directional Sound
5
total
P81
Gravity Ripple
20
total
P81
Neutrino
25
total
P81
Sonar
10
total
P81
Burst
30
1
total
P81
FTL
120
total
P82
Secure
20
total
P82
Sensie
80
total
P82
Costs FP
-5
1
total
B91
Advantage
Telekinesis
Mental/Physical, Exotic
18
5
Magnetic
-50
total
B92
Visible
-20
total
B92
Super-Effort
400
total
P83
Animation
-20
total
P83
Animation
-30
total
P83
No Flight
Attraction
-60
total
P83
Repulsion
-60
total
P83
Attraction/Repulsion
-30
total
P83
Lift Only
-20
total
P83
Move Only
-40
total
P83
Animate Life-forms
100
total
Sup28
Animate Life-forms
20
total
Sup28
Partial
Super-Damage
900
total
Sup29
Costs FP
-5
1
total
Link (Illusion)
20
total
B92
Since this is the only means of manipulating objects, this determines encumbrance and damage for striking in the table on the character sheet
Advantage
st
1
st
1
Pressure Support
Physical, Exotic
3
5
B77
Advantage
Resistant
Physical
Metabolic Hazards
30
total
B80
@Common: Poison, Sickness, etc.@
15
total
B81
@Occasional: Disease, Ingested Poison, etc.@
10
total
B81
@Rare: Acceleration, Altitude Sickness, Bends, Seasickness, Space Sickness, Nanomachines, etc.@
5
total
B81
Immunity
1
B81
+8 to all HT rolls to resist
0.5
B81
+3 to all HT rolls to resist
0.33
B81
B81
Advantage
Sealed
Physical, Exotic
15
B82
Advantage
Solar Energy
Energy Reserve (Magical)
Physical, Exotic
20
3
Abilities Only
-10
total
P119
One Power
-50
total
P117
Slow Recharge
-20
total
P117
1/hour
Slow Recharge
-60
total
P117
1/day
Special Recharge
-70
total
P117
Special Recharge
-80
total
P117
1/s bleed
Stunts Only
-10
total
P117
P119
Advantage
Attribute
Regeneration
Physical, Exotic
Slow
10
total
B80
You recover 1 HP per 12 hours
Regular
25
total
B80
You recover 1 HP per hour
Fast
50
total
B80
You recover 1 HP per minute
Very Fast
100
total
B80
You recover 1 HP per second
Extreme
150
total
B80
You recover 10 HP per second
Heals Radiation
40
total
B80
Radiation Only
-60
total
B80
Fatigue Recovery
100
total
P70
Fatigue Only
0
total
P70
Limited: @Advantage@ Only
-40
total
P70
ER Only
0
total
Only in Direct Sunlight
-30
total
Magical
-10
total
Builds on Regular Regeneration
-25
total
B80
Advantage
Regeneration
Physical, Exotic
Slow
10
total
B80
You recover 1 HP per 12 hours
Regular
25
total
B80
You recover 1 HP per hour
Fast
50
total
B80
You recover 1 HP per minute
Very Fast
100
total
B80
You recover 1 HP per second
Extreme
150
total
B80
You recover 10 HP per second
Heals Radiation
40
total
B80
Radiation Only
-60
total
B80
Fatigue Recovery
100
total
P70
Fatigue Only
0
total
P70
Limited: @Advantage@ Only
-40
total
P70
ER Only
0
total
Only in Torchlight or Greater
-10
total
Magical
-10
total
B80
Advantage
Regeneration
Physical, Exotic
Slow
10
total
B80
You recover 1 HP per 12 hours
Regular
25
total
B80
You recover 1 HP per hour
Fast
50
total
B80
You recover 1 HP per minute
Very Fast
100
total
B80
You recover 1 HP per second
Extreme
150
total
B80
You recover 10 HP per second
Heals Radiation
40
total
B80
Radiation Only
-60
total
B80
Fatigue Recovery
100
total
P70
Fatigue Only
0
total
P70
Limited: @Advantage@ Only
-40
total
P70
ER Only
0
total
Only in Direct Sunlight
-30
total
Only in Full Daylight
-10
total
Magical
-10
total
Builds on Fast Regeneration
-50
total
B80
Advantage
Telescopic Vision
Physical
2
5
No Targeting
-60
total
B92
B92
Advantage
Unaging
Physical, Exotic
15
Age Control
20
total
B95
B95
Advantage
Vacuum Support
Physical, Exotic
5
B96
Advantage
Disadvantages
Cannot Speak (Mute)
Physical
-25
B125
Disadvantage
Decreased Strength
Physical
10
-10
B14
Attribute
Disadvantage
st
-1
Fragile (Brittle)
Physical, Exotic
-15
B136
Disadvantage
No Manipulators
Physical
-50
B145
Disadvantage
st
40
dx
40
No Sense of Smell/Taste
Physical
-5
B146
Disadvantage
Numb
Physical
-20
B146
Disadvantage
Scotophobia (Darkness)
Mental
-15
6
B149
Disadvantage
Social Stigma (Monster)
Social
-15
B155
-3 Reaction; People often try to kill you for the crystals your body is made of
Disadvantage
intimidation
1
Unhealing (Total)
Physical, Exotic
-30
B160
Disadvantage
Features
Decreased Size
Physical
4
B19
Feature
sm
-1
Neither Has Nor Can Spend FP
Physical
Feature
No Legs (Aerial)
Physical, Exotic
B145
Disadvantage
flight
Perks
Eye for Distance
Mental
1
PU2:13
Perk
Disadvantages
Bloodlust
Mental
-10
9
B125
Disadvantage
Callous
Mental
-5
B125
Disadvantage
psychology
-3
teaching
-3
Duty (League of Adventurers)
Social
FR: 6
-2
total
FR: 9
-5
total
FR: 12
-10
total
FR: 15
-15
total
Extremely Hazardous
-5
total
Involuntary
-5
total
Nonhazardous
5
total
B133
Disadvantage
Impulsiveness
Mental
-10
12
B139
Disadvantage
Intolerance (Wizards)
Mental
Scope: Common
-5
total
B140
Scope: Occassional
-2
total
B140
Scope: Rare
-1
total
B140
Scope: Anyone unlike you
-10
total
B140
B140
Disadvantage
Loner
Mental
-5
12
B142
Disadvantage
Odious Personal Habit
Physical
-1 Reaction
-5
total
B22
-2 Reaction
-10
total
B22
-3 Reaction
-15
total
B22
B22
Makes offensive gestures quite often
Disadvantage
Languages
Language: Common
Mental
Native
-6
total
B23
Spoken
0
total
B24
None
Spoken
1
total
B24
Broken
Spoken
2
total
B24
Accented
Spoken
3
total
B24
Native
Written
0
total
B24
None
Written
1
total
B24
Broken
Written
2
total
B24
Accented
Written
3
total
B24
Native
B24
Advantage
Language
Language Talent
Language: Crystallinus
Mental
Native
-6
total
B23
Spoken
0
total
B24
None
Spoken
1
total
B24
Broken
Spoken
2
total
B24
Accented
Spoken
3
total
B24
Native
Written
0
total
B24
None
Written
1
total
B24
Broken
Written
2
total
B24
Accented
Written
3
total
B24
Native
B24
Advantage
Language
Language Talent
Quirks
Broad-Minded
Mental
-1
B163
Quirk
Likes Gems
Mental
0
-1
B164
Quirk
Broadsword
DX/A
8
B208
Combat/Weapon
Melee Combat
Skill
Force Sword
-4
Skill
Rapier
-4
Skill
Saber
-4
Skill
Shortsword
-2
Skill
Two-Handed Sword
-4
DX
-5
Hook
H
6
MA74
Skill
Broadsword
-5
Combat/Weapon
Melee Combat
Technique
Innate Attack
Beam
DX/E
4
B201
Combat/Weapon
Ranged Combat
DX
-4
Skill
Innate Attack
-2
Shield
Shield
DX/E
4
B220
Combat/Weapon
Melee Combat
DX
-4
1
Tempered Glass Hook Sword
3
4
6000
3 lb
MA226, MA227
thr-1 cut
Hilt Punch
C
0
No
DX
0
Skill
Brawling
0
Skill
Karate
0
sw+1 cr
Swung
1
0
No
DX
-5
Skill
Force Sword
-4
Skill
Rapier
-4
Skill
Saber
-4
Skill
Shortsword
-2
Skill
Two-Handed Sword
-4
Skill
Broadsword
0
Skill
Sword!
0
thr+1 cr
Thrust
1
0
No
DX
-5
Skill
Force Sword
-4
Skill
Rapier
-4
Skill
Saber
-4
Skill
Shortsword
-2
Skill
Two-Handed Sword
-4
Skill
Broadsword
0
Skill
Sword!
0
thr-1 cut
Hook
1
0
No
DX
-10
Skill
Force Sword
-9
Skill
Rapier
-9
Skill
Saber
-9
Skill
Shortsword
-7
Skill
Two-Handed Sword
-9
Skill
Broadsword
-5
Skill
Hook
Broadsword
0
Skill
Sword!
-5
Skill
Hook
Sword!
0
DR +4 to wielding hand; DR applies 1-3 on 1d
Melee Weapon
1
Tempered Glass Large Shield with Spike of Sunbeams
1
4
3500
30 lb
B287
thr +1 cr
0
1
No
+0
DX
-4
Skill
Shield
Buckler
-2
Skill
Shield
Force Shield
-2
Skill
Shield
Shield
0
Shield
dodge
3
parry
3
block
3
Portrait
8.5
11
0.5
0.5
0.5
0.5
Monochrome
Single
Normal